Debug page — every level the generator knows, straight from
levelOrder. Each preview shows the tiles as the player meets them and
the numbers the board asks for, each with the measured length of its shortest
chain. That length is the generator's own measurement coming back over the wire,
so a card showing one below the level's MinSteps is the generator
drifting rather than two copies of one fact disagreeing. Chains are walked at
most 6 tiles deep, which bounds the search and not the player. The
asset stamp and the PGSDK flavor belong to the container, not to this game.
mini
easy
medium
fallback
xl